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A large campaign is one of the key selling points for Destiny 2’s upcoming The Witch Queen expansion, in addition to weapon crafting and Void 3.0. For the first time, gamers will be able to play the campaign on a more harder mode right away. Bungie explained why players would want to play on the tougher difficulty in a blog post on its website, and finally disclosed all six Exotic armor sets that would be included in the expansion.
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We got to see Bungie play the second mission of the expansion’s campaign in a preview for The Witch Queen last week. New “big encounters” feature a large number of foes who drop chests at the conclusion. On Legendary, these battles will drop two chests one to three times per mission, giving players more bang for their dollars.
This tutorial will walk you through the most up-to-date information on how to get the exotic glaive, how to obtain the exotic glaive catalyst, and what the exotic glaive is truly used for.
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Guardians will be able to switch between Legendary and Normal difficulties between objectives without having to restart the campaign, allowing them to change on the fly based on their mood. However, beating the entire campaign on the harder mode will net players even more goodies.
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Beating The Witch Queen campaign on Legendary will reward players with an exclusive insignia, a Triumph for the location title, some materials, some secret Bungie gifts, one of the new Witch Queen armor Exotics for their class, and, most intriguingly, a pair of 1520 Power armor.
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The Witch Queen’s “soft cap” is 1500 Power, which means that players can only gain that much via random world drops and blue items. Anything higher than that will necessitate the use of powerful or pinnacle drops. According to Bungie in our preview, because players will start Witch Queen at 1350, they’ll need a lot of drops to reach 1500, and standard campaign players won’t achieve the maximum by the end of the campaign.
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Using the Edge of concurrence exotic glaive, the Hunter may send a wave of lightning across the battlefield, doing tremendous damage to all opponents in its path.
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While the Legendary campaign will take longer to finish, it is well worth it for players wishing to level up their gear quickly, since it not only gets them to the soft cap as quickly as possible, but it also grants them an extra 20 levels that would otherwise be limited by weekly powerful drops. Legendary appears to be required — or at the very least very efficient — for players planning to raid on March 5.
Bungie, on the other hand, assures gamers that the Legendary campaign is not insurmountable. It’s more difficult than a Legend Nightfall, but less difficult than a three-player dungeon or a Grandmaster Nightfall. It also scales according on the number of people in your group, so lone players shouldn’t be put off. And bad news for anyone expecting to run the regular campaign to grab some loot before moving on to Legendary: the missions are level locked, which means you can’t level up to get an edge.
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Outside of the campaign, Bungie revealed more information about the six armor Exotics that will appear in The Witch Queen. Each class will receive one Stasis Exotic and one non-Stasis Exotic; it is presently unknown whether the Legendary campaign’s Exotic armor drop is fixed or random.
Titans will receive the Hoarfrost-Z Exotic chestpiece, which replaces their Barricade with a wall of Stasis crystals. The Loreley Splendor Helm is the other Titan Exotic, which causes Sun Warrior Sunspots to heal players. When you are gravely wounded, it also summons a Sunspot.
For their Stasis Exotic, Warlocks will receive the Osmiomancy Gauntlets, which provide an additional charge for Coldsnap grenades. The Secant Filaments are a Warlock Exotic that grants Devour after casting an Empowering Rift and heals after kills.
Hunters will also receive Renewal Grasps gauntlets, which give Stasis Duskfield grenades a larger aura and reduce the damage of foes stuck inside. The other Hunter Exotic is the Blight Ranger Helm, which enhances damage and Orbs of Power generated when using the Arc Staff to reflect projectiles.
Bungie plans to calm down on the news front between now and February 22 because it’s been a big week for Destiny 2.